[spectre] Primary Codes (Códigos Primordiais) - Rio de Janeiro, 15 Jun 2015 - 16 Aug 2015

Fabrizio Augusto Poltronieri fabriziopoltronieri at gmail.com
Tue Jun 9 02:03:58 CEST 2015


*We are pleased to invite you to **Primary Codes, **the first comprehensive
survey of Computer Art to be held in Brazil. *

*Primary Codes / Códigos Primordiais, *Centro Cultural Oi Futuro Flamengo

Rio de Janeiro, Brazil 15 June – 16 August 2015

*Primary Codes* surveys for the first time in Brazil the development of
computer art through the works of four world-renowned computer artists *Paul
Brown*, *Harold Cohen*, *Ernest Edmonds* and *Frieder Nake*. Curated
by *Caroline
Menezes* and *Fabrizio Augusto Poltronieri* and presented at the Centro
Cultural Oi Futuro Flamengo, Rio de Janeiro, Brazil, *Primary Codes* includes
new and historical digital prints, drawings and interactive installations
by each artist, who have been working with computer art for over 40 years
and are presented together for the first time in Latin America. *Primary
Codes* runs from 15 June to 16 August 2015 at the Centro Cultural Oi Futuro
Flamengo, Rio de Janeiro, Brazil.

Bringing to Brazil some of computer art’s leading practitioners and
pioneers, *Primary Codes* analyses the history of the art generated through
computational codes and algorithms, looking at the relevance of computer
programming as a creative act. The exhibition also highlights the
importance of computer programming languages in contemporary art and
education, encouraging visitors to engage with the artworks and to learn
about coding and programming for artistic creation. As well as presenting
previous works, each artist are also producing works created especially for
four different spaces in the Oi Futuro*.  *

*Paul Brown* is a British-born artist and writer specialising in art,
science & technology since the late 1960s and in computational & generative
art since the mid-1970s. His early work included creating large-scale
lighting works for musicians and performance groups like Meredith Monk,
Pink Floyd and others. He has an international exhibition record dating to
the late 1960s including a number of permanent and temporary public
artworks, and has participated in shows at major international venues like
the Tate Galleries, Victoria & Albert Museum and Institute for Contemporary
Arts in the UK; the Adelaide Festival; ARCO in Spain, the Substation in
Singapore and the Venice Biennale. His work is represented in public,
corporate and private collections in Australia, Asia, Europe, Russia and
the USA. He is currently Honorary Visiting Professor of Art and Technology
at the Centre for Computational Neuroscience and Robotics, in the
University of Sussex in England and was part of the recent exhibition *Digital
Revolution* in the Barbican Centre in the summer 2014. Previous examples of
his work are presented in the main exhibition including earlier real-time
screen-based generative work *Builder/Eater* (1977); the film *The Earth
Probe* created from a computer generated shooting script, and others.

*Harold Cohen* is a British-born artist who is noted as the creator of
AARON, a computer program which has been in continual development since
1973, designed to produce art autonomously. Cohen’s work in the
intersection of computer artificial intelligence and art proceeds from his
initial question *‘what are the minimum conditions under which a set of
marks functions as an image?’ *Cohen has been living and working in San
Diego since 1968, after he went on a one-year visiting professorship at the
University of California and stayed on for nearly three decades, part of
the time as chairman of the Visual Arts Department. His work has been
continuously exhibited in major galleries in London and around the world,
as well as being part of many public collections, including the Tate
Galleries, Whitechapel, the Ashmolean and others. Harold Cohen has also
represented England in the Venice Biennale and his AARON works have been
shown in documenta III and documenta 6. As well as showing some of his most
recent AARON works in the main show, Harold Cohen is the first artist
commissioned to create for the *Grande Campo, *the largest display of
public art in Rio.

*Ernest Edmonds* is a British-born multi-disciplinary artist also known as
an expert on human-computer interaction. He was born in London and studied
Mathematics, Philosophy and Logic at University. His art explores colour,
time and interaction in the context of colour field painting and systems
art. He extends the Constructivist tradition into the digital age: first
using computers in his art practice in 1968. He first showed an interactive
work with Stroud Cornock in 1970 and a generative time-based computer work
in London in 1985. He has exhibited throughout the world, from Moscow to
LA. He recently curated the Automatic Art exhibition at the GV Art
Galleries, London, which demonstrated the close connection between the UK
Systems and Software artists. He is currently Professor of Computation and
Creative Media at the University of Technology, Sydney and Professor of
Computational Art at De Montfort University, Leicester, UK. Ernest is one
of the forefathers of digital kinetic art, working in time-based films and
early interactive computer-based art system throughout his career.

*Frieder Nake* is a German artist and Computer Science Professor at the
University of Bremen in Germany. He began working in computer graphics and
art in the early 1960s and his work has been recognized as among the first
to be exhibited at art galleries. His first show, at Galerie Niedlich in
Stuttgart, in November 1965 was the third of its kind in the world.
Throughout his career, Nake has taken part in several international art
exhibitions, including the hallmark Cybernetic Serendipity show at the
Institute of Contemporary Art in London, England (1968) and the Venice
Biennale (1970). He has recently taken part in a number of the new wave of
digital art shows, which now include some of his interactive works. With a
background in mathematics, computer science and computer graphics, Nake is
a prolific researcher and his recent research interests include digital
media, computer art, design of interactive systems, computers in education,
computational semiotics, and theory of computing science. He has written
extensively about art, aesthetics, computer graphics, semiotics, digital
media, education, and theory of computing science, both in German and
English. For *Primary Codes*, Frieder Nake is working on *Vitral*, a wall
occupying the entrance hall, which is typically used for site-specific
commissions.

*Exhibition *

The exhibition is presented by Oi Futuro, designed by Indice Design, and
curated by Caroline Menezes and Fabrizio Poltronieri.
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