[spectre] Call for papers and performances - Remote Encounters: Connecting bodies, collapsing spaces and temporal ubiquity in networked performance

Garrett Lynch lists at asquare.org
Thu Jun 14 14:19:47 CEST 2012


Remote Encounters: Connecting bodies, collapsing spaces and temporal  
ubiquity in networked performance

keywords: performance, networked, body, space, place, time, real,  
virtual

URL: http://remote-encounters.tumblr.com/


:: Description ::

Since the internet entered the public domain in the early 90's there  
has been an explosion in artistic interest in its use as a means, site  
and context for creative practice.  Much of this practice is  
performative in nature; ether originating from a performance  
background and using the internet as a new site and/or augmenting  
aspect of that practice or is a form of practice developed as direct  
response to the internet and becomes performative to some degree in  
its spectatorship.

It has been well established that the internet is not the first or  
only example of the use of a networked technology repurposed for  
creative practice.  There is a clear time line that can be traced back  
through the practice of Roy Ascott and his coining of the term  
Telematic Art in the 1980's to artist's use of satellite networks,  
telephone and other telecommunication devices as each were invented.   
Seen in this respect the internet can be considered as one of many  
networked technologies that has enabled networked performance.

The internet is unique however in that it is not a singular network  
type that favours a particular form of media, broadcast or  
spectatorship.  Most famously known as the network of networks it  
enables multiple protocols of which the world wide web's http is just  
one, is multimedia in nature and encourages intertextual folding and  
layering of media, is multi-directional not simply a broadcast  
communication form, de-centralised in ownership and the majority of  
its technologies are openly accessible.

Remote Encounters, a two-day international conference with performance  
evening, aims to explore the use of networks as a means to enhance or  
create a wide variety of performance arts.  How do networks as a site  
for performance provide opportunities for us as artists and  
performers?  In particular how can we remotely collaborate, merge  
geographically separate places and times, reconfigure the space of  
performance and the relationship between artist and audience?


:: Call for papers and performances ::

Contributions are invited from practitioners and academics for papers  
and performances that contextualise current networked performance  
themes and issues both historically and across the spectrum of  
different types of networks, explore the wealth of performance  
opportunities offered by the internet and give a sample of future  
directions for networked performance.

Topics may include, but will not be limited to, the following:

Bodies and identity:
- Virtual identities and real bodies;
- Self projection as other;
- Hardware, software and wetware - networked bodies;
- The female body and the remote gaze;
- Gender and role play;
- Robots and cyborgs.

New sites, new narratives, new genre:
- Networks as new sites of opportunism;
- Networked spaces as new territories;
- Transmedia storytelling, new narratives;
- Mixed reality narratives;
- Personal and private spaces as public venue;
- First, second and third person narratives;
- Intertextuality;

The relationship between artist and audience:
- Primary and secondary audiences, local and global;
- Audience as performer;
- Interactive performances and breaking down the fourth wall;
- The transformation of audience to user;
- Strategies and levels of engagement;
- The network as a means for converging and collaborative practice.

Tools and technologies:
- Democratisation of form and presentation;
- Subverting networked communication media;
- Alternative and community based networks;
- Tubes and streams, from public access television to webcasting;
- Virtual worlds and video gaming;
- Social networking as performance;
- Pervasive and locative performance;
- Physical interfaces and feedback;
- Telephony and SMS messaging.

We are particularly interested in live performance proposals, existing  
or new, that employ OpenSim and as such could take advantage of a  
large space provided by the organisers.

For further details and an informal chat contact Garrett Lynch  
(glynch[at]glam[dot]ac[dot]uk) or Inga Burrows  
(iburrows[at]glam[dot]ac[dot]uk)


:: Submissions ::

Deadline: 4pm (GMT), Friday 31/08/12

Proposals are now being accepted for paper presentations and live  
performances delivered both at the venue and remotely.  Your proposal  
should take the form of an OpenOffice (.odf), Word (.doc), .pdf  
or .rtf document only.

Proposals for papers should include the following:

- An abstract (500 words maximum including bibliography);
- A short bio (200 words maximum);
- Full name and full contact details;
- State whether your proposal is for participation on site or remotely.


Proposal for performances should include the following:

- A description of the work (500 words maximum);
- Accompanying media that may include video, images or sound to give  
us an idea of the proposed work provided online or on CD/DVD;
- A short bio (200 words maximum) with examples of previous works  
provided online or on CD/DVD;
- Artist(s) / group / performer(s) name and full contact details;
- A full list of required equipment.  Note that where possible we will  
provide equipment however the event will host several performances so  
highly complex configurations and lengthy set-up times cannot be  
catered for.  Please contact us before making a proposal to discuss  
requirements;
- State whether your proposal is for participation on site or  
remotely.  If remotely performing please also state your networked  
environment of choice.


Send proposals to Garrett Lynch:

Email: glynch[at]glam[dot]ac[dot]uk (proposals as zipped attachments  
less than 10mb).

Dropbox: https://www.dropbox.com/ (account -  
glynch[at]glam[dot]ac[dot]uk)

Post: Garrett Lynch, ATRiuM, Cardiff School of Creative & Cultural  
Industries, University of Glamorgan, Adam Street, Cardiff, Wales, CF24  
2FN.


:: Conference information ::

Registration:
Early bird fee - academic affiliated £80, non-affiliated £40
Late fee - academic affiliated £100, non-affiliated £50

Full registration details will be announced at a later date.   
Attending conference participants will be required to cover their own  
travel and if required, accommodation expenses.  Travel information as  
well as a list of affordable hotels will be posted on the conference  
website.

Location: ATRiuM, Cardiff School of Creative & Cultural Industries,  
University of Glamorgan, Adam Street, Cardiff, Wales, CF24 2FN.

Date: 11th - 12th of April 2013


_________________
Garrett at asquare.org
http://www.asquare.org/
http://www.asquare.org/networkresearch/
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