[spectre] (fwd) Second Call for Papers: ACE 2010 & DIMEA 2010

Andreas Broeckmann ab at mikro.in-berlin.de
Fri Jun 11 13:01:08 CEST 2010


==================================================================
ACE 2010: 7th Advances in Computer Entertainment Technology 
Conference incorporating DIMEA 2010 (5th Digital Interactive Media 
Entertainment and Arts Conference) and in conjunction with NetGames 
2010 (9th Annual Workshop on Network and Systems Support for Games)

In cooperation with ACM and ACM SIGCHI

Taipei, Taiwan on 17-19 November, 2010
<http://%22>http://www.ace2010.org

IMPORTANT DATES
   Workshop Proposal Submission Due (Extended): 30 June 2010
   Full and Short Papers Submission Due: 30 June 2010
   Poster Submission Due: 30 June 2010
   Creative Show Case Submission Due: 30 June 2010
   Tutorial & Panel Submission Due: 30 August 2010
   Mobile Game Competition Submission Due: 30 August 2010

Keynote Speaker
Prof. Steven K. Feiner: Computer Graphics and User Interfaces 
Laboratory, Department of Computer Science, Columbia University


ACE has become the leading academic forum for dissemination of novel 
research results in the area of entertainment computing. Interactive 
entertainment is one of the most vibrant areas of interest in modern 
society and ACE is its premier forum. The goal of ACE 2010 is to 
bring together researchers and practitioners from industry and 
academia to present and discuss their work in a stimulating and 
challenging environment. This year ACE is incorporating with DIMEA 
2010 (5th Digital Interactive Media Entertainment and Arts 
Conference) and NetGames 2010 (9th Annual Workshop on Network and 
Systems Support for Games).

ACE is naturally a multi-disciplinary conference expected to attract 
people across a wide spectrum of interests and disciplines including, 
but not limited to, arts, sociology, anthropology, psychology, 
marketing, computer science and design. The goal of ACE is to 
stimulate discussion in the development and advancement of 
interactive art and entertainment applications. It, thus, strides to 
balance several interdisciplinary areas and seeks representation in 
all these areas, including, but not limited to:

  - Affective Computing
  - Animation Techniques
  - Audio Design
  - Augmented & Mixed Reality
  - Digital Cinema
  - Digital Entertainment
  - Elderly Entertainment
  - Experience Design
  - Game Production
  - Game Programming
  - Game Techniques
  - Human-Robots Interaction
  - Mobile & Ubiquitous Entertainment
  - Museum Applications
  - Novel Gaming Interfaces (Tabletop Interfaces, Tangible Interfaces)
  - Smart Gadgets & Toys
  - Special Effects
  - Usability & Playability
  - User-Centered Design
  - Visual Arts

To encourage presentation of such multi-disciplinary work, we invite 
submissions that fall into the following tracks:

  - Full Papers:
    Original unpublished technical, design, and theory/social impact.
    Submissions to this track should not exceed 8pages in ACM format.

  - Short Papers:
    Original unpublished technical, design, and theory/social impact.
    Submissions to this track should not exceed 4 pages in ACM format.

  - Posters:
    Breakthroughs in technical research, content design, industry 
applications, and entertainment theories/social impact researches are 
invited. Submissions to this track should not exceed 2 pages in ACM 
format.

  - Creative Showcase:
    The Creative Showcase is open to a large variety of 
submissions including, but not limited to:
    * Technical demonstrations of prototype technologies of advanced
      entertainment technology
    * All varieties of video and computer games
    * Interactive art, drama, fiction and other narrative forms
    * Web and mobile-based computer entertainment
    * Audio, visual and other sensory forms of digital interaction

Submissions to this track should be accompanied of a one page 
abstract in ACM format. All accepted submissions will be published in 
conference proceedings.

  - Workshop Proposal
Conference workshops typically provide valuable in-depth discussions 
of specific topics in computer entertainment technology. If you are 
working in an emerging area in entertainment computing, please 
consider organizing a workshop. They are an opportunity to move a new 
field forward and build community. These workshops may consist of 
both invited and contributed papers that will highlight exciting new 
developments and currents trends of research.

-	Panel & Tutorial Proposal (submission deadline: 30 August 2010)
Tutorial proposals will be considered for half-day and full-day 
tutorials. Topics should have a direct relevance to the interest of 
ACE2010. Any other topic expected to be of special interest and 
relevance at the time of ACE2010 is also encouraged.

Panels should focus on emerging technologies, controversial issues, 
or unsolved problems in the Computer Entertainment Technology 
community to stimulate lively, thoughtful, and thought-provoking 
debate. We expect the panelists to actively engage the audience and 
help them gain a deeper understanding of the issues. The goal of a 
panel is to debate and thus panels should always reflect more than 
one point of view. 

Submissions of papers will be online on our conference website:
<http://%22>https://precisionconference.com/~ace10/

Paper accepted at ACE 2010 will be archived 
in <http://portal.acm.org>ACM Digital Library, where it will remain 
accessible to thousands of researchers and practitioners worldwide.

-	Full Paper will be published in a special issue 
of <http://www.acm.org/pubs/cie/%22%20%5Ct%20%22_blank>Computers in 
Entertainment (ACM)
-	Short Paper will be published in a special issue 
of <http://www.elsevier.com/wps/find/journaldescription.cws_home/717010/description%22%20%5Cl%20%22descriptionwhere%22%20%5Ct%20%22_blank>Entertainment 
Computing (Elsevier).
-	Creative Showcase will be published in a special issue 
of <http://www.inderscience.com/browse/index.php?journalCODE=ijart%22%20%5Ct%20%22_blank>International 
Journal of Arts and Technology (Inderscience).


Awards:
Best papers and creative showcases will be selected based on a jury 
of well respected pioneers in the field attending the conference. We 
honor the authors of these publications by presenting awards 
including:
* Paper award categories: Gold, Silver, and Bronze.
* Creative showcase award categories: Gold, Silver, and Bronze

For more information, please visit 
<http://www.ace2010.org/>http://www.ace2010.org/



More information about the SPECTRE mailing list