[spectre] CFP:::2d Computer Art Conference
Andreas Broeckmann
ab at tesla-berlin.de
Thu Oct 4 00:06:05 CEST 2007
Subject: CFP:::2d Computer Art Conference
Date: Tue, 2 Oct 2007 10:19:27 +0200
From: Pau David Alsina González <palsinag at uoc.edu>
::::::::::
CAC.2: Computer Art Congress
Emerging forms of computer art: making the digital sense
http://europia.org/CAC2
March 26, 27, 28, 2008 - Mexico City, Mexico
Organised by:
The Paragraphe Lab, University of Paris VIII
(France), the Monterrey Tech Campus Toluca and
Campus Estado de México (Mexico), and Europia
Productions organize the 2nd. edition of Computer
Art Congress.
Call for Papers and Art Works
The first CAC'2002 observed that the origins of
Computer Art (CA) are to be found in the fields
of Art and Sciences. This duality has greatly
delayed its recognition. Today, we are witnessing
the emergence of a multidisciplinary community
which has been spurred on by the advanced
computer sciences. Members of this community
share certain "conceptions" related to Visual Art
in general and to Computer Art in particular.
Nowadays, six years later, we witness an
enlargement of Computer Art boundaries mainly led
by its unusual development. Distance between Art
and Science has narrowed to the point that CA
looks to be quite an independent and autonomous
field starving to reach its maturity. From this
perspective, CA cannot evolve separately from the
IT development strategy. Today, along with
digital content production, which is in some
measure produced accordingly to collective
intelligence schemes, we also observe emerging
forms of CA that strive to develop new ways to
interact with digital content, new artefacts that
repurpose digital content and new paradigms that
aim to make sense of CA. In this manner, several
questions need to be posed and analysed:
* Does CA have its own identity? If yes, what about it?
* Does CA belong to the Art universe? If yes, how to situate it?
* Does CA belong to the digital universe? If yes, how does it fit-in?
AIMS AND SCOPE
CAC'08, has chosen Mexico, to call artists,
authors, creators, distributors, instructors,
inventors, journalists, managers, producers,
scientists and technologists, concerned by those
emerging artistic and technological forms,
contributing, collaborating and exchanging
their art-works, experiences, know-how, knowledge
and visions on the "digital" Art. The Computer
Art Congress endeavours to be a common forum for
exchange between Artists, Researchers, and
Technologists involved
in this artistic area. The topics of the congress
were chosen to establish a multi-disciplinary
environment for participants from several
backgrounds, to discuss how
computer/media/network art can take its own place
in the art.
TOPICS
The scope of the conference includes, but is not
limited to, the following major topics:
* Aesthetics of Computer Art
* Animation and Computer Art
* Algorithmic Art
* Collaborative Art
* Computer Art and art
* Computer Art and non-linear culture
* Computer Art and video games
* Color in Computer Art
* Digital Games Art
* Global Culture
* History of Computer Art
* Interactive Computer Art
* Linguistic and Computer Art
* Music in Computer Art
* New forms of Computer Art
* Networked Art
* Online Computer Art
* Epistemology of Computer Art
PRESENTATION CATEGORIES
* Plenary (keynote) presentations
* Panels and roundtables
* Workshops and tutorials
* Exhibitions, demonstrations and posters
* Communications and article presentations
* Corporate showcases
* Corporate stands
Authors and artists interested may submit a
3-page proposal. To send a proposal, consider
these specifications:
* Text: Arial, 12 pts.
* Accepted file formats: RTF, DOC (Verify
that the file name only contains alphanumeric
characters).
* For digital artwork: send a description of
your work and ask for an account to upload your
work via FTP
All proposal must be sent to everardo.reyes at itesm.mx.
Please include the submission form into your
proposal, which can be downloaded on the
conference website: http://europia.org/CAC2
COMMITTEES
Scientific Advisory Board
* Pau Alsina, Open University of Catalonia, Spain
* Roy Ascott, University of Plymouth, UK
* Jean Pierre Balpe, University of Paris VIII, France
* Reza Beheshti, TUDLFT, The Netherlands
* Maurice Benayoun, CiTu, France
* Jay D. Bolter, Georgia Tech, USA
* Pierre Boulanger, University of Alberta, Canada
* Ron Burnett, Emily Carr Institute of Art + Design, Vancouver, Canada
* Moraima Campbell, ITESM Campus Monterrey, Mexico
* Maricruz Castro Ricalde, ITESM Campus Toluca, Mexico
* Giovani De Paoli, University of Montreal, Canada
* Ken Friedman, Norwegian School of
Management, Norway, and Design School, Denmark
* Octavio Islas, ITESM Campus Estado de México, Mexico
* Christian Jacquemin, CNRS-LIMSI and University of Paris XI, France
* Thomas Linehan, Institute for Interactive
Arts and Engineering, The University of Texas at
Dallas, USA
* Roger Malina, CNRS, France and Leonardo, USA
* Lev Manovich, University of California, San Diego, USA
* Stuart Moulthrop, School of Information
Arts and Technology, University of Baltimore, USA
* Philippe Quéau, UNESCO
* Everardo Reyes García, ITESM Campus Toluca, Mexico (CAC.2 Local Chair)
* Francis Rousseaux, IRCAM, France
* Imad Saleh, University of Paris VIII, France
* Khaldoun Zreik, University of Paris VIII, France (CAC General Chair)
Organizing Committee
* Adriana Facha Madrigal, ITESM Campus Estado de México, Mexico
* Fernando Gutiérrez, ITESM Campus Estado de México, Mexico
* Héctor Padilla, ITESM Campus Guadalajara, Mexico
* Everardo Reyes García, ITESM Campus Toluca, Mexico (CAC Local Chair)
LOCATION
The congress' main location will take place at
the Monterrey Tech Campus Toluca and Campus
Estado de México facilities in Mexico City and
Toluca City, respectively. Exhibition spaces will
be held at important museums both in Mexico City
and Toluca City. IMPORTANT DATES
* First Call for papers: September 10, 2007
* Second Call for papers: October 15, 2007
* Last Call for papers: November 10, 2007
* Submissions: December 31, 2007
* Author's notification: January 19, 2007
* Proceedings file: January 31, 2008
* Early Registration: January 19, 2008
* Advanced Registration: March 14, 2008
(after this date, registration is on site)
* Congress dates: March 26 - 28, 2008
PROCEEDINGS AND EXHIBITION
* Accepted papers will be distributed in a
printed copy, published by Europia, Paris (not
included with registration rates).
* A digital copy of papers will be distributed in
the complimentary congress DVD.
* Accepted papers may be selected for their
publication in a special issue of the
International Journal of Design Sciences and
Technology (http://europia.org/IJDST/index.html).
* Artistic works and demonstrations will be
assembled and distributed in a complimentary DVD
and on a dedicated FTP server.
CONTACT
CAC'08 International Chairman:
Khaldoun ZREIK, Laboratoire paragraphe,
University of Paris VIII Vincennes Saint-Denis,
France. Département Hypermédia 2 rue de la
liberté 93526 SAINT-DENIS CEDEX
Tel: (33) (0)1 49 40 67 58 ou (33) + (0)1 49 40 64 25
Fax: (33) (0)1 49 40 67 83
Mail: zreik at univ-paris8.fr
CAC'08 Local Chairman:
Everardo Reyes García, ITESM Campus Toluca, Mexico
Animation and Digital Art Dept.
Eduardo Monroy 2000. San Antonio Buenvaista.
50110. Toluca, Mexico.
Tel. (52) 72 22 79 99 90 ext. 2215
Fax. (52) 72 22 74 11 78
Mail: everardo.reyes at itesm.mx
CAC'08 Local Coordinators:
Adriana Facha & Fernando Gutiérrez, ITESM Campus
Estado de México. Communication and Digital Art
Dept. Carretera Lago de Guadalupe Km. 3.5 52926.
Atizapán de Zaragoza, Estado de México. Tel. (55)
5864 5555 ext. 5636
Mail: afacha at itesm.mx
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