[spectre] Hyperyarn: a conceptual artware overcoded in 20 minutes during ISEA2006 by criticalartware + friends

jonCates joncates at criticalartware.net
Fri Aug 11 06:02:49 CEST 2006


# ANNOUNCEMENT:

Hyperyarn, a conceptual artware, will be overcoded by criticalartware  
core.developers in 20 minutes during ISEA2006!

criticalartware core.developers based in Chicago IL .US are  
participating in ISEA2006 in San Jose CA .US via the re:mote program  
curated by Adam Hyde with an 'overcoded' [presentation/performance].  
join criticalartware to collaboratively overcode the Open Source  
Hyperyarn artware application during this 20 minute artware  
development session:

http://hyperyarn.criticalartware.net

[+/or] just view the source tree grow as script kittens get stuck  
climbing in these branching metastructures:

http://hyperyarn.criticalartware.net/remote

Enjoy extreme programming style collaborative codeworking, discursive  
hyperactivity + deeply self-referential intertwingularity in this  
experimental Multi-Protocol Realtime Communication Client Server  
Application + Live Coding Environment!

Hyperyarn will be overcoded on FRI 2006.08.11 @ 3 PM PDT (Pacific  
Daylight Time) if you are in San Jose CA .US [+/or] 5 PM (Central  
Daylight Time) if you are in Chicago IL .US [+/or] 958 Internet Time  
if you are onLine [+/or] 22:00:00 UTC (Coordinated Universal Time) [+/ 
or] GMT (Greenwich Mean Time) everywarez...

# SHORT DESCRIPTION:

Hyperyarn: A Multi-Protocol Realtime Communication Client Server  
Application + Live Coding Environment

Hyperyarn is a conceptual artware project by criticalartware  
functioning as an Open Source experimental Multi-Protocol Realtime  
Communication Client Server Application + Live Coding Environment.  
Inspired by + intertwingled with Ted Nelson's Xanadu system + Marcel  
Duchamp's Mile of String project, Hyperyarn hopes to entangle script  
kitties in playful games of pseudo-codes, self-recursive systems,  
extreme programming, realtime data processing + collaborative  
exchange. Enabling + decentralizing discourse, Hyperyarn facilitates  
realtime communication on a distributed network between client/server  
applications. These applications, otherwise known as criticalartware  
core.developers, will collectively improvise live codework,  
discursive hyperactivity + extreme programming of Open Source artware  
systems. criticalartware presents Hyperyarn within the ISEA2006  
re:mote program during criticalartware's "overcoded: live codework,  
artware discussion + hyperweaving session" [performance/ 
presentation]. As a Live Coding Environment, Hyperyarn includes a  
self-modifying source code editor, compiler, virtual machine +  
debugger with network support for collaborative + performative  
programming projects. Hyperyarn is written in Hyperyarn to increase  
self-reflexivity + recursiveness. Allowing users to connect through  
insecure proxies during live coding sessions, Hyperyarn further  
complicates + problematizes assumptions + foregrounds conceptual  
artware instability, temporality + speculativity. Hyperyarn provides  
cross platform support for human computers, computational systems +  
mobile devices + is released under the GNU GPL.

# LONG DESCRIPTION:

Hyperyarn: A Multi-Protocol Realtime Communication Client Server  
Application + Live Coding Environment

// start coding: 2006.08.11 13:00 PM CST
//   end coding: 2006.08.11 13:20 PM CST

Hyperyarn is a conceptual artware project by criticalartware  
functioning as an Open Source experimental Multi-Protocol Realtime  
Communication Client Server Application + Live Coding Environment.  
Hyperyarn is inspired by + intertwingled with ideas such as Ted  
Nelson's speculative Xanadu systems + Marcel Duchamp's Mile of String  
project. Hyperyarn hopes to variously entangle script kitties across  
multiple interwoven {ports|paths} including runme.org, _arc.hive_,  
Rhizome.org + other ports in playful pseudo-codes, self-recursive  
systems, extreme programming, realtime data processing +  
collaborative exchange. Enabling + decentralizing discourse,  
Hyperyarn facilitates realtime communication on a distributed network  
between client/server applications. These applications, otherwise  
known as criticalartware core.developers, will utilize Hyperyarn's  
encrypted modes (including 1337 speak, artspeak, Jargon Files,  
critical discourse + Hyperyarn source codes) to collectively  
improvise live codework, discursive hyperactivity + extreme  
programming of Open Source artware systems. As a conceptual artware  
project, Hyperyarn is {actualized|activated} through the process of  
it's own articulation + documentation of the conversational exchanges  
that constitute this open artware system.

criticalartware presents Hyperyarn within the ISEA2006 re:mote  
program during criticalartware's "overcoded: live codework, artware  
discussion + hyperweaving session" [performance/presentation]. during  
"overcoded" criticalartware core.developers engage multiple  
discursive modalities simultaneously in an open cacophonious jam,  
improvising collaborative strategies of live codework, discursive  
hyperactivity, open artware development + extreme programming. this  
sessioning of theorypractices will crease, expand, infold, encode +  
translate variously interwoven [hacker/cracker] cultures to  
interrogate the elitism of "leet speek" as artspeak + artworld  
flirtations with naive outsider status in the formation of marketable  
artistic identities while pouring a warm bowl of welcoming milk for  
would be script kittens across distributed ports, applications +  
platforms. those who login to these conversational networks will  
{play|participate} in performative social constructions, commenting  
up contingent pseudo codes of temporary artware systems (i.e.  
Hyperyarn) + exploit scripts, criss-cross + cross-post on networks of  
meaning, bounce messages like balls of unspooling Hyperyarn + install  
online entanglements with a Duchampian Mile of String during ISEA 2006.

As a Live Coding Environment, Hyperyarn includes a self-modifying  
source code editor, compiler, virtual machine + debugger with network  
support for collaborative + performative programming projects.  
Hyperyarn seeks to maintain strict Toplap compliancy as a Live Coding  
Environment by positioning Coding as a Conceptual Act of Social  
Artware. Congruent with strict Toplap compliancy standards, Hyperyans  
offers developers a conceptual coding environment to perform realtime  
artware development + [hacker/cracker/coder/artist/script kitty]  
identity constructions in realtime edge to edge autonmy +  
interdependence. Hyperyarn is written in Hyperyarn to increase self- 
reflexivity + recursiveness. Hyperyarn allows users to connect  
through insecure proxies during live coding sessions to further  
complicate + problematize assumptions + foreground conceptual artware  
instability, temporality + speculativity. Hyperyarn provides cross  
platform support for human computers, computational systems + mobile  
devices + is released under the GNU GPL.

// begin recursion: 2006.08.11 13:00 PM CST
// end recursion: ERROR: too much recursion



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