[spectre] fluID - arena of identities

fuchs-eckermann fuchs-eckermann at btconnect.com
Thu Jun 5 20:42:27 CEST 2003


http://www.t0.or.at/~fuchs-eckermann/fluID/
"fluID - arena of identities"
opening: 12th June 2003 Palais Thienfeld, Graz Austria

fuchs-eckermann developed the game "fluID - arena of identities", on the
theme of identity, which also reflects game mechanisms and ideologies.

On the UNREAL2003 game level, developed especially for fluID, users can
enter an arena of identities and breaks in identity. The players, who can
view themselves interacting in an immersion scenario, move in a fictional
world in which they can explore identity models and experiment with
fictitious identities. Players can meet, avoid one another, pursue one
another, and find out independently what it would be like to possess this or
that identity. Additional "Identity-Bots" programmed into the game create a
host of virtual players who enter into the interplay of identities. As an
aleatoric element, unpredictable identity breaks - crises, as it were -
occur during the course of the game, showing that identity formation is not
exclusively a self-determined process of construction.
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